![]() |
Abstract 1. Designing a
Multimedia Explanation |
|
![]() |
![]() ![]() 2. A Cognitive
Theory of Multimedia Learning |
![]() |
|
![]() Figure 1. Depiction of a cognitive theory of multimedia learning. |
![]() |
![]() ![]() 3. The Split-Attention
Principle As can be seen in Figure 2, according to the cognitive theory of multimedia learning, in the AN treatment, students represent the animation in visual working memory and represent the corresponding narration in auditory working memory. Because they can hold corresponding pictorial and verbal representations in working memory at the same time, students in group AN are better able to build referential connections between them. |
|
![]() |
|
![]() Figure 2. AN and AT treatment. |
![]() |
![]() In the AT treatment, students try to represent both the animation and the on-screen text in visual working memory. Although some of the visually-represented text eventually may be translated into an acoustic modality for auditory working memory, visual working memory is likely to become overloaded. If students pay full attention to on-line text they may miss some of the crucial images in the animation, but if they pay full attention to the animation they may miss some of the on-line text. Because they may not be able to hold corresponding pictorial and verbal representations in working memory at the same time, students in group AT are less able to build connections between these representations. Therefore, our theory predicts that students in group AT perform less successfully than students in group AN on the transfer tests. |
![]() |
![]() |
![]() ![]() 3.1 Method and
Results Group AN generated significantly (p< .001) more correct solutions than Group AT on the transfer test. These results are consistent with the predictions of the cognitive theory of multimedia learning and allow us to infer the first instructional design principle, called the split-attention principle by the cognitive load theory (Chandler & Sweller, 1992; Mousavi, Low, & Sweller, 1995). 3.2 Split-Attention
Principle |
![]() |
![]() |
![]() ![]() 4. The Modality
Principle |
![]() |
![]() |
![]() ![]() 4.1 Method and
Results The text groups (TT, AT, and TA) scored significantly lower than the narration groups (NN, AN, and NA) in problem solving transfer (p < .001). These results reflect a modality effect. Within each modality group, there was no significant difference in their performance for transfer. The results from this study are consistent with prior studies on text and diagrams (Mousavi, Low, & Sweller, 1995), and allow us to infer a second instructional design principle--the Modality Principle. 4.2 Modality
Principle |
![]() |
![]() |
![]() ![]() 5. The Redundancy
Principle |
![]() |
![]() |
![]() ![]() 5.1 Method and
Results Most importantly, a significant interaction between redundancy and presentation order for the transfer score was found (p = .05). Consistent with the predictions of a dual-processing theory of multimedia learning, students presented with redundant verbal materials outperformed students who learned with non-redundant verbal materials when the presentations are sequential. For simultaneous presentations of animations and explanations, the opposite was true: a split-attention effect between the on-screen text and the animation occurs and the redundant message hurts rather than helps students' learning. This finding allows us to infer a third principle of instructional design. 5.2 Redundancy
Principle |
![]() |
![]() |
![]() ![]() 6. The Spatial
Contiguity Principle |
![]() |
![]() |
|
![]() Figure 3. Selected frames showing one group of students had on-screen text that was integrated or physically close to the animation (IT group) while a second group of students had on-screen text that was separated or physically far from the animation (ST group). |
![]() |
![]() ![]() 6.1 Method and
Results 6.2 Spatial
Contiguity Principle |
![]() |
![]() |
![]() ![]() 7. The Temporal
Contiguity Principle Our prior study (Moreno & Mayer, 1999) failed to find performance differences between the simultaneous and sequential narration groups. Similar results were obtained for learning with geometry examples by simultaneous and sequential explanations (Mousavi, Low & Sweller, 1995). In both cases, the successive presentations of the animation and narration were small bites, only a line or two at a time, and thus unlikely to overload working memory. However, in another set of studies (Mayer & Anderson, 1991, 1992), where large bites of animation and narrations were presented successively, students in the simultaneous conditions outperformed students who learned with sequential presentations. In order to reconcile the above findings, we varied the size of the units that were presented sequentially to the learners (Mayer, Moreno, Boire & Vagge, 1999). One group of students saw a presentation with concurrent animation and narration (concurrent group), a second group of students either viewed the whole animation followed or preceded by the whole explanatory narration (large bites group) and a third group of students either viewed small chunks of animation followed or preceded by small chunks of explanatory narration (small bites group). |
![]() |
![]() |
![]() ![]() 7.1 Method and
Results 7.2 Temporal
Contiguity Principle |
![]() |
![]() |
![]() ![]() 8. The Coherence
Principle |
![]() |
![]() |
![]() ![]() 8.1 Method and
Results This pattern supports the hypothesis derived from the cognitive model of multimedia learning. Adding extraneous auditory material--in the form of music--tended to hurt students' understanding of the lightning process. Adding relevant and coordinated auditory material--in the form of environmental sounds--did not hurt students' understanding of the lightning process. The findings suggest that auditory overload can be created by adding auditory material that does not contribute to making the lesson intelligible. The results of this auditory overload are that fewer of the relevant words and sounds may enter the learner's cognitive system and fewer cognitive resources can be allocated to building connections among words, images, and sounds. Therefore, a sixth instructional design principle for multimedia learning with animations can be inferred. 8.2 Coherence
Principle |
![]() |
![]() |
![]() ![]() 9. Conclusion The present studies have important theoretical implications. According to a generative theory of multimedia learning (Mayer, 1997), active learning occurs when a learner engages three cognitive processes--selecting relevant words for verbal processing and selecting relevant images for visual processing, organizing words into a coherent verbal model and organizing images into a coherent visual model, integrating corresponding components of the verbal and visual models. To foster the process of selecting, multimedia presentations should not contain too much extraneous information in the form of words or sounds. To foster the process of organizing, multimedia presentations should represent the verbal and non-verbal steps in synchrony. To foster the process of integrating, multimedia presentations should present words and pictures using modalities that effectively use available visual and auditory working memory resources. The major advance in our research program is to identify techniques for presentation of verbal and visual information that minimizes working memory load and promotes meaningful learning. |
![]() |
![]() |
![]() ![]()
10. References Chandler, P. & Sweller, J. (1992). The split-attention effect as
a factor in the design of instruction. British Journal of Educational
Psychology, 62, 233-246. Mayer, R. E. (1997). Multimedia learning: Are we asking the right questions?
Educational Psychologist, 32, 1-19. Mayer, R. E. & Anderson, R. B. (1991). Animations need narrations:
An experimental test of a dual-coding hypothesis. Journal of Educational
Psychology, 83, 484-490. Mayer, R. E. & Anderson, R. B. (1992). The instructive animation:
Helping students build connections between words and pictures in multimedia
learning. Journal of Educational Psychology, 84, 444-452. Mayer, R. E. & Moreno, R. (1998). A split-attention effect in multimedia
learning: Evidence for dual processing systems in working memory. Journal
of Educational Psychology, 90, 312-320. Mayer, R. E., Moreno, R., Boire M., & Vagge S. (1999). Maximizing
constructivist learning from multimedia communications by minimizing cognitive
load. Journal of Educational Psychology , 91, 638-643. Moreno, R. & Mayer, R. E. (2000). A coherence effect in multimedia
learning: The case for minimizing irrelevant sounds in the design of multimedia
instructional messages. Journal of Educational Psychology, 97,
117-125. Moreno, R. & Mayer, R. E. (1999). Cognitive principles of multimedia
learning: The role of modality and contiguity. Journal of Educational
Psychology, 91, 358-368. Mousavi, S.Y., Low, R., & Sweller, J. (1995). Reducing cognitive
load by mixing auditory and visual presentation modes. Journal of
Educational Psychology, 87, 319-334. Paivio, A. (1986). Mental representation: A dual coding approach.
Oxford, England: Oxford University Press. Sweller, J. (1988). Cognitive load during problem solving: Effects on
learning. Cognitive Science, 12, 257-285. Sweller, J., Chandler, P. (1994). Why some material is difficult to
learn. Cognition and Instruction, 12, 185-233. |
![]() |
![]() |
|
![]() |